Find the party nearby
Active parties appear automatically on your LAN. Pick one, choose an avatar, and join.
Gather. Talk. Play.
Voice and text chat made for LAN game nights. No account, no cloud room, and no setup ritual between you and your friends.
Everyone ready?
Voice is clear. Let’s go 🎮
Active parties appear automatically on your LAN. Pick one, choose an avatar, and join.
Local audio processing keeps speech clear, while global Push-to-Talk stays available when your game is focused.
Parties stay local by default. Connect by IP to a self-hosted server only after comparing its identity code.
Party chat keeps only a short in-memory history and clears it when the party ends.
Use compact party controls and an optional speaker overlay without recording the screen or requesting accessibility access.
Choose from 18 built-in illustrated avatars. Friends receive a tiny avatar ID, never a profile image.
Artwork ships with the app and your choice stays local. Joining a party sends only an avatar ID—never a profile upload.
Audio is captured and processed on-device, then sent across the encrypted party connection. RallyTone does not record or persist voice. Desktop-party passwords, session keys, and participant history are not written to disk.
Your nickname, avatar, and preferences stay on your device. Text messages live only in the current party’s short in-memory history and disappear when the party ends; LAN parties need no internet connection.
Read RallyTone privacy details →RallyTone Server v0.2.5 runs one persistent party on a Linux host or NAS, with IP direct connect, stable server identity, and an optional management page. It remains a beta: internet access requires manual UDP forwarding and a strong password, while management must stay on loopback or a trusted private network.
Minimal scratch image running as a non-root user, published with latest and v0.2.5 tags.
Party traffic uses UDP 15381. The first IP connection requires an identity-code comparison; external mode requires a 15+ character password and provides no relay, hostname resolution, or automatic port mapping.
The TCP 15382 management page is off by default and belongs only on loopback or a trusted LAN. The /config volume keeps identity and optional settings; voice and chat are still never recorded.
docker volume create rallytone-server-config
docker run -d \
--name rallytone-server \
--network host \
--restart unless-stopped \
--read-only \
--cap-drop ALL \
--security-opt no-new-privileges:true \
--mount source=rallytone-server-config,target=/config \
bitinggoatsoft/rallytone-server:latestThe default party is LAN-only and has no password. Before enabling external access, mount a 15+ character password file and forward UDP 15381 manually; never expose the TCP 15382 management port to the internet.
The latest Windows release is v0.2.5, and RallyTone is also live on the Mac App Store. Start your next LAN game night today.